

This allows the soldier to hit enemies not in their line of sight, and circumvent obstacles that would have otherwise blocked an ordinary shot.

The bomb trajectory will automatically find a path, arcing over obstacles and curving behind cover, even steering through openings such as doorways and windows. Any point can be targeted within its range (which is the same as the standard Rocket Launcher), but the firer is not required to have line of sight to the target. The Blaster Launcher has a unique targeting capability.▪ Blaster bombs are useful for destroying cover and forcing enemies to spread out ▪ Friendly targets in the blast area are affected ▪ Blaster bombs have a blast radius of 3 tiles ▪ Substantial damage improvement over the conventional rocket launcher ▪ Upgrade to conventional rockets that permits projectiles to navigate the battlefield Base Damage: 9 (+3 for 12 with Mayhem, since it is Tech Level 3).XCOM: Enemy Within, Classic & Impossible difficulties: Production Cost: XCOM: Enemy Unknown, all difficulties: The Blaster Launcher becomes available for production in Engineering after completing Guided Fusion Launcher research. – Engineering description, XCOM: Enemy Unknown Damage output has also been significantly improved through use of the alien fusion core. By integrating components of the advanced alien navigation systems, we can fire self-guided rockets capable of navigating to the intended target without direct line-of-sight.
